Showing 931-960 of 1,553 "Example: Many families struggle to spend time together, merely at Acorn Family Military camp time stands still and families create connections that last a lifetime. Tin can you lot see the difference? When the three components connect, the story resolves and the hearer gets that fiddling jolt of pleasance that comes with clarity."
― Donald Miller, Marketing Fabricated Simple: A Step-by-Step StoryBrand Guide for Any Business organisation
"1 day I realized something obvious: In all these movies, there was a similar plot. The hero is always weak at the get-go and strong at the terminate, or a jerk at the starting time and kind at the end, or cowardly at the starting time and brave at the stop. In other words, heroes are virtually always screwups. But it hardly mattered. All the hero has to do to make the story nifty is struggle with uncertainty, confront their demons, and muster enough forcefulness to destroy the Death Star. That said, I noticed another thing. The strongest character in a story isn't the hero, it's the guide. Yoda. Haymitch. It's the guide who gets the hero back on rails. The guide gives the hero a programme and plenty confidence to enter the fight. The guide has walked the path of the hero and has the communication and wisdom to become the hero through their troubles so they can beat the resistance. The more than I studied story, the more I realized I needed a guide."
― Donald Miller, Scary Shut: Dropping the Deed and Acquiring a Sense of taste for Truthful Intimacy
"Every conflict, no affair how hard, comes back to anoint the protagonist if he will face up his fate with courage. In that location is no conflict man can suffer that volition not produce a approving. And I smiled. I'g non proverb I was happy, but for some reason I smiled. It hurts now, but I'll dearest this retentivity, I thought to myself. And I do."
― Donald Miller, A Million Miles in a Thousand Years: What I Learned While Editing My Life
"I wanted it to be an easy story. But nobody really remembers easy stories. Characters have to face up their greatest fears with courage. That'southward what makes a story proficient. If you remember about the stories yous like nigh, they probably take lots of conflict. In that location is probably death at pale, inner death or actual death, you know. These polar charges, these happy and sad things in life, are similar colors God uses to draw the world."
― Donald Miller, A Meg Miles in a Thousand Years: What I Learned While Editing My Life
"I didn't want his words to mean anything. I didn't want to demand his affirmation. Only part of ourselves is spirit, and our spirits are thirsty, and my father's words went into my spirit like h2o."
― Donald Miller
"When nosotros scout the news, we grieve all of this, merely when we get to the movies, we want more than of information technology. Somehow we realize that great stories are told in disharmonize, but we are unwilling to embrace the potential greatness of the story nosotros are actually in. We call up God is unjust, rather than a primary storyteller."
― Donald Miller, A One thousand thousand Miles in a Thousand Years: What I Learned While Editing My Life
"Marcos explained that our bodies were designed to change and information technology isn't possible to be stagnant. He showed me a slide of himself at the beginning of the year and of the new lines on his face that had deepened since. He said our interaction with each other, with the outside earth, and with intangible elements such every bit fourth dimension fabricated usa different people every flavour. His conclusion was that the human body displayed physical evidence that nosotros are non the aforementioned person we were when we were kids, or fifty-fifty a flavour before. He said we think nosotros are the same person, but we aren't. 'People become stuck, thinking they are one kind of person, merely they aren't.'
For instance, Marcos said, 'The man torso essentially recreates itself every six months. Nearly ever cell of hair and pare and os dies and some other is directed to its one-time place. Yous are not who you were in February,' he told me.
I thought well-nigh Marcos's conclusions and wondered [...] if he wasn't correct, that nosotros were designed to alive through something rather than to attain something, and the thing we were meant to live through was designed to alter us. The point of a story is the character arc, the change."
― Donald Miller, A Million Miles in a Thou Years: What I Learned While Editing My Life
"La narrativa que sale de una empresa (y, de hecho, también la que circula internamente por ella) debe ser clara. En una historia, el público debe saber en todo momento quién es el héroe, lo que quiere el héroe, a quién tiene que derrotar el héroe para conseguir lo que quiere, la tragedia que se producirá si el héroe no gana y el acontecimiento maravilloso que se producirá en caso contrario."
― Donald Miller, Cómo construir una StoryBrand
"I didn't want to live in words anymore; I wanted to alive in sweat and pain. I wanted some make-out sessions and perhaps a little problem with the law. I wanted to find my dad, if for no other reason than to mark it off my to-do listing. Information technology kept bugging me."
― Donald Miller
"Las preguntas que se hace el cliente son: «¿Esta marca sabe lo que hace? ¿Va a merecer la pena que invierta mi tiempo y mi dinero? ¿De verdad va a poder ayudarme a resolver mi problema?»"
― Donald Miller, Cómo construir una StoryBrand
"The actual language of life is not the charts and graphs and stuff we map out to experience smart. The hidden language we are speaking is really about negotiating the feeling God used to give us."
― Donald Miller, Searching for God Knows What
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